![]() Yet it's built on a 'real world setting', with 'real life enemies' - humans, who have to display a certain amount of intelligence to be believable and challenging. As described, the game is a puzzler, really. One thing the game makes me wonder is this: there's a funny little tension at the heart of this genre. (images taken from the Steam page - I'd make my own and some gifs but I also have a deadline. well, let's just say it's satisying as fuck to pull off a ridiculous combo of kills, or surgically remove a threat or objective from under the noses of the guards, and to be gone before the dozy bastards have noticed a thing.
0 Comments
Leave a Reply. |